January 2011
11 posts
3 tags
Sunday Musical Interlude - Jan. 30 2011
For this week I’m taking things in a very…different direction. I guess considering the amount of time I’ve sunk into Dead Space 2 the past few days I’m on something of a horror kick, and so what better way to celebrate video game music than by showing what could be one of the most odd, ominous, and generally disturbing sound tracks from the classic Super Nintendo era! ...
Jan 31st
2 tags
Review: Dead Space 2
For my money, you really can’t do the horror genre better than putting the setting in space. Combine the traditional fear of, you know, psycopaths/monsters/aliens wishing ill upon you with a foreboding sense of loneliness and claustrophobia that only the infinity of space can instill, and you’ve got the perfect recipe for fright. Needless to say, I’m a big fan of the movie...
Jan 30th
2 tags
Square-Enix has other Final Fantasy games it wants...
Earlier in the week I went off on something of a rant about Square-Enix’s announcement to release Final Fantasy XIII-2, a title which still takes me a good minute to write out and also leaves something of a bad taste in my mouth. But that’s not why I’m writing now! If you’ve been keeping up to date with the utterly crazy business plan Square-Enix threw down a while ago...
Jan 28th
1 note
3 tags
Sunday Musical Interlude - Jan. 23 2011
For this week’s iteration of “Sunday Musical Interlude”, I’m going with something that I got a chance to listen to over December and have played at least once daily since. It was initially recommended by the stalwart champions over at Giant Bomb, and I have to say is goddamn they were right about this song. Without any further ado, here’s the menu music for Pacman...
Jan 24th
3 tags
Quick Review: Digital: A Love Story (PC)
Mainstream video games these days are becoming a thing of over-saturation; the stories have generally already been told, the scenes have been…seen, and every new character is a shade of one’s already witnessed. In essence, if a game doesn’t have you playing the stoic soldier with a heart of ice and a smooth trigger finger, a young brash post-teen striking out from home in...
Jan 24th
3 tags
Square-Enix is making a sequel to Final Fantasy...
Now, of course, the first and most important thing that comes to mind is why god why. For the uninitiated, Final Fantasy XIII came out roughly spring of last year, and when it was released the public’s anticipation was swiftly replaced with rage. White-hot nerd rage. And I’ll go so far as to say that when I finished XIII I was really finished with it. All the charm of Final...
Jan 20th
2 notes
2 tags
Sunday Musical Interlude - Jan. 16 2011
Welcome back to another edition of “Sunday Musical Interlude”, wherein I show you whatever video game soundtrack has been stuck in my head for the past week. For this installment, I’m putting on a pedestal the musical centerpiece of last-year’s out-of-its-fucking-mind brawler Bayonetta. The track, “Fly Me to the Moon”, may sound somewhat familiar to even the...
Jan 16th
3 tags
Games You Should've Played (But Probably Didn't):...
Since I enjoyed the last article so much I’ve decided on doubling down with the concept of “Games You Should’ve Played”, and so for this second installment I’m going to tell you about the hidden beauty that was Deathrow for the original xbox. Developed by Swedish outfit SouthEnd Interactive (the same guys who I just found also made the recent super-cute puzzler...
Jan 16th
2 notes
3 tags
Games You Should've Played (But Probably Didn't):...
I’ve decided that I need to start making some public service announcements in regards to this confused diatribe of articles I call a blog. Hence a new series of articles, based around games that I loved, but for some reason few others acknowledged. I’m coming to the defense of the defenseless! The little games that don’t have a voice to speak for them! Etcetera, etcetera!  To...
Jan 12th
1 note
3 tags
Sunday Musical Interlude - Jan. 9 2011
Welcome ladies and gentlemen to 2011! It feels like a while since I’ve done one of these, but getting back into the swing of academia (with its vagaries of studying swiftly followed by drinking) is taking its toll. This week I’ve got a track from one of my favourite indy games of last year, VVVVVV, an awesomely titled old-school platformer that at last glance was selling for...
Jan 10th
3 tags
Thumbs on Fire's Random Awards of 2010: Most...
Obsidian, you and I need to sit down and have a talk. I love you, I mean I really do. You’ve got all these grand dreams and lofty goals of making some of the best western RPG’s in the bizz, and I really dig that. I mean, a Mission Impossible-esque spy game with Mass Effectian dialogue options and a deep plot that has multiple endings? That sounds great! Oh, and you’re also...
Jan 5th