Review: Stacking (Xbox 360) (PS3)

There’s got to be something in the water over at Double Fine Productions. I mean it, the folks over there seem utterly crazy.
“Oh hey, what video game are you working on right now, Double Fine?”
“You know, the usual. An adventure game about a summer camp for psychic children, a band roadie getting sucked into a world created from metal music, a group of trick-or-treaters who use the power of imagination to fight off a goblin invasion, RUSSIAN NESTING DOLLS WHO SOLVE CHILD LABOUR. Just the same-ol’ same-ol’.
It’s really a breath of fresh air, coming from Double Fine. In a world where video games are synonymous with angry, bald, mono-syllabic space marines toting ridiculous guns, where two years and tens of millions of dollars are the bare minimum to getting a mainstream game out the door, here comes a group of obviously unhinged people making games about whatever the hell they feel like, and doing a pretty damn decent job at it.